Your idea. Another angle.
Explore a procedural 3D pitch, compare three formations, and follow the support around a selected player.
Turn the idea around.

Drag to orbit. Keyboard: ← → rotate, ↑ ↓ angle, + − zoom. Formation and player controls provide an alternative to direct manipulation.
The poster is original artwork. Open 3D to explore rendered geometry. This is a conceptual planning aid, not a simulation of EA FC or an official chemistry calculator.
Look beyond the formation.
Use the controls to select one of eleven markers and think about its support and recovery options.
Connections describe only the drawing. Distance, opponent positions and actual in-game movement still matter.
A drawing is a question, not a prediction.
The phase controls move selected player rows by fixed amounts. The markers are generic and the links show the two nearest drawn teammates. There are no opponents, ball physics, stamina, role logic or hidden game mechanics in this scene. Use it to explain an idea, then check the idea in your own match footage.
Read about formation tradeoffs ↗